using System;
using UnityEngine;

[Serializable]
public class IAPLOADTEST : MonoBehaviour
{
	public void Update()
	{
		if (UnityEngine.Input.touchCount == 2)
		{
			UnityEngine.SceneManagement.SceneManager.LoadScene("IAP");
		}
	}

	public void OnGUI()
	{
		if (GUILayout.Button("IAP"))
		{
			UnityEngine.SceneManagement.SceneManager.LoadScene("IAP");
		}
	}

	public void Main()
	{
	}
}
